AI Game Studio
An environment for planning, producing, testing and exporting 3D games with agents. A request for a new game goes through seven stages, from design to package, with the Claude Agent SDK running on the local Claude Code session, with no API key. Images and 3D models are generated only with explicit authorization to spend; a missing key, a refusal or a timeout becomes a fallback recorded in the manifest.
- Track
- LLMs and agents
- Role
- Author, personal project
- Period
- Aug 2026
- Status
- paused
- Tools
- TypeScript, Babylon.js, three.js, Vite, Claude Agent SDK, Playwright
Evidence
7 stages, from brief to ZIP
Design, architecture, assets, gameplay, interface, validation and package. The repository runs typecheck, lint, tests, build and end-to-end tests with Playwright; the ZIP carries code, bundle, assets and provenance metadata.
Measured.